About
Hi, I'm Vinicius Fritzen, the knight behind Sir Fritzen Games.
By day I'm a Senior Software Engineer with more than ten years of experience building and operating distributed systems in TypeScript, Node.js and AWS. I'm now bringing that experience into game development as a gameplay programmer, working in Unity and C# and growing into Unreal and C++.
What I care about
- Feel first. A mechanic is only finished when it's fun in the hands.
- Readable systems. Code a designer can tune and a teammate can extend.
- Shipping. Small games, finished, are worth more than big ideas in a drawer.